Brightest
A downloadable game for Windows, macOS, and Linux
The sun is burned out, and all that's left is stored in an orb of light in a temple. You have snuck into the temple to steal the orb and return it to the sky, but must find your way out of the temple in suffocating darkness.
The theme for GMTK Jam 2019 is "Only One". In Brightest, there is only one source of light, which you must use to solve puzzles in an advanced ancient dungeon.
Controls:
- WASD to move
- Hold Shift to push or pull
- Press R twice to restart the level
- Press Escape twice to exit the level
Credits
- Dallon Feldner
- Nathan Hill
- Julian Rey
Music from https://filmmusic.io
"Lightless Dawn" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)
Sound effect (used only in post-jam build): https://freesound.org/people/DWOBoyle/sounds/474178/
https://creativecommons.org/licenses/by/3.0/
Status | Released |
Platforms | Windows, macOS, Linux |
Author | Meanwhile Games |
Genre | Puzzle |
Tags | 3D, Game Maker's Toolkit Jam, light |
Download
Development log
- Post-Jam build!Oct 16, 2019
Comments
Log in with itch.io to leave a comment.
Of the games I played in this jam, this was my favorite.
Some constructive criticism:
The tutorial could have been improved, it took longer to understand that the pressure plates could open doors permanently that it probably should have.
Sometimes it's difficult to know how much a particular block will stop light. For example, I tried to use a reflector to block a light source and keep spikes down, tried pushing the orb over some spikes, and spiked myself. Maybe a way to help with that is to have levels which show how much/little something will block light when the level starts. IE have them positioned at their limits and force the player to change the position and discover how much they block light in a safe environment before deadly spikes are involved.
All in all, great job, I played to the end and finished all levels.
Great game, concept, design, idea devs. Gj.